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The profession of animator

I have over 25 years dedicated to this profession and today not trade it for any other. I love the world of film and television because I can do what I like: Storytelling. I do not want you to think it is a world in which everything is rosy. Like any other profession must work hard to achieve success. I'll try to reflejaros honestly as is this world, for you to be thinking dedicate this profession may have a real benchmark of how it works and what you can expect.

First you have to be clear about what your goals are and what is the field in which you would like to work.

The world of film and TV series. Normally, in small and medium enterprises working with recruitment for work. We hired to work on a film or television series and when the project is finished, if the company has more projects, you must re-apply for a job. We must live as a circus performer, traveling from one city to another and always ready with suitcase. Before productions lasted longer, but today the policy is usually compress production work eight or even six months authentic hiring hordes of professionals. It is very difficult, especially if you have family, plantearte change cities in terms of less than one year. In large US companies, Canadian and some European, if there is continuity for part of the template. They usually have a stable base template that peak production thickens with temporary contracts that allow them to complete their films on time. If you have intended to become part of the basic unit of a large company, think it's a matter of time. I have known many animators who started small businesses and gradually went up stairs. It took years, but finally today are working in leading companies such as Blue Sky, Dreamworks o Pixar.

In the video game world is easier to find work continuity, but I must fascinate the world of video game. It is an equally fantastic world but you must be clear that your work will cinematic animations and cyclical conditional on work with the game engine. Production times are generally tighter than in film and need many more expertise, especially setup. There is a big market around the video game, today is one of the most powerful industries and there is much work worldwide. I have known many animators who temporarily moved to the world of video game and finally abandoned. If you like movies, This is not your way.

The world of advertising. It's a really tough scene, where you know what time you walk in the company, but most of the time do not know what hour sales. It works a lot with short-term contracts, because production time is very rapid. Customers are very demanding and sometimes fulfill their desires da real headaches. Put like, does not look very appetizing, but as in any other sector has positive things. I know professionals who have spent their entire lives working in advertising, they are passionate about the challenges and short projects. As in any other field of animation, have to be clear that it is really what you want to do and what you like.

Audiovisual projects. These are companies where documentary projects or scientific occur. For example: Videos of Medicine. There are companies that engage in this type of work and usually often hire generalists covering the largest number of possible areas. If you feel happy doing a bit of everything, This is your way.

Maybe after reading this you put off a bit. It was not my intention. You just have to be clear that like any other profession, has things in favor and things against. It is a profession where you have to feel passion. I can not imagine someone cheering and thinking while anything other than the acting plane is doing. I am passionate about this profession and the world of cinema. As I said at the beginning, not change this profession for no other.

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